Hey guys, apologies if this has been dealt with before.
I'm currently whipping up an evented CBS, and would like a bit of help. I haven't got around to programming the damage displaying system yet, but I can foresee a few horrible snags if I don't pull it off properly.
The terribly terribly messy way that popped into my head was to actually have a Conditional Branch for every single damage amount possible, and display a combination of number pictures depending on the damage. This would result in literally thousands of Conditional Branches and appropriate picture organizing for this to work. I KNOW that there is an easier way to go about this.
So what I'm looking for is precisely this:
> Set final damage to Variable.
> Show Variable on screen.
The number itself would preferably look like the numbers displayed in the DBS, but over top of a specified event if possible.
In a nutshell:
Display a Variable in a modifiable location like how damage is displayed in the default battle system.
Any help would be greatly appreciated. Sorry if this is in the wrong place, I'm not exactly sure what kind of request I'm looking for...I just want to get this done, haha.
PS: And yes, I am fully aware that this will no longer be an EVENTED battle system if scripting is required
I'm currently whipping up an evented CBS, and would like a bit of help. I haven't got around to programming the damage displaying system yet, but I can foresee a few horrible snags if I don't pull it off properly.
The terribly terribly messy way that popped into my head was to actually have a Conditional Branch for every single damage amount possible, and display a combination of number pictures depending on the damage. This would result in literally thousands of Conditional Branches and appropriate picture organizing for this to work. I KNOW that there is an easier way to go about this.
So what I'm looking for is precisely this:
> Set final damage to Variable.
> Show Variable on screen.
The number itself would preferably look like the numbers displayed in the DBS, but over top of a specified event if possible.
In a nutshell:
Display a Variable in a modifiable location like how damage is displayed in the default battle system.
Any help would be greatly appreciated. Sorry if this is in the wrong place, I'm not exactly sure what kind of request I'm looking for...I just want to get this done, haha.
PS: And yes, I am fully aware that this will no longer be an EVENTED battle system if scripting is required