Story
One day, Bob lost his arms. In an attempt to recover them, he must travel through the very fabric of space & time and use his wit to solve various puzzles on the way. He'll also have to fight werewolves, aliens and frenzied slot machines, among others.
Characters
Bob
A fearless, armless adventurer who will face anything and everything that stands between him and his lost limbs.
Julia
An interdimensional being who loves making floral arrangements and helping weary travelers on their quests, in exchange for extremely powerful dimensional gems and other minor artifacts.
Featuring...
- Original graphics.
- (Almost) fully original 8-bit soundtrack.
- Original gameplay, hopefully.
- No explanation whatsoever as to how Bob can pick up crates and climb ladders without his arms.
Gameplay & Screenshots
It's simple enough: press Z to jump, X to switch dimensions and C to interact with objects. You can also press Alt to switch directions without stepping anywhere, useful in some situations. Obstacles of a certain colour exist only in that dimension, forcing you to switch dimensions to avoid them. Later in the game, multi-coloured obstacles will appear, existing in two dimensions simultaneously.
A typical level. Get to the door and you win.
Easy mode included, aka "that mode for people with awful short-term memory".
Each world gets a small introduction, with pretty much no purpose other than eye candy.
The World Map. There's multiple paths to take to the final stage, but they all end up in something attempting to kill you.
Being the first world, it's a bit empty; expect more levels and gems to collect.
Julia working her magic. Here you can get power-ups, straight out of a (cleverly disguised) demonic rift.
Release Date
When I'm done with it. I've been designing levels for this game, on paper, for a loooooong time. Once I finish everything that's needed, content should come fast enough, or so I hope.
Feedback & CC always welcome.