Hello. ^_^ Mmkay, well, I want to have it so that the menu shows the characters' faces instead of the sprite, which is simple enough:
But I'd like to be able to use different faces per character. For example, if a character is drunk or sick or angry, etc, I want their face in the menu to reflect that. How would I go about doing that?
Thanks!
Code:
def draw_actor_face(actor, x, y)
bitmap = RPG::Cache.picture("#{actor.id}")
cw = bitmap.width
ch = bitmap.height
src_rect = Rect.new(0, 0, cw, ch)
self.contents.blt(x - cw/5, y - ch, bitmap, src_rect)
end
But I'd like to be able to use different faces per character. For example, if a character is drunk or sick or angry, etc, I want their face in the menu to reflect that. How would I go about doing that?
Thanks!