can someone compare and contrast the differences between the default battle system and a tatical battle system from a gamemakers point of view? for example, what things have to be done for a TBS that dont have to be done for the default (im assuming weapon/skill range, anything else?)? or do i need seperate battle maps for a TBS? what about battlers, do i just need regular 4x4 charsets for a TBS battle instead of battlers? are there any differences between the default and TBS when making monsters in the database? or any other major differences you can think of from a game makers point of view...
anyways, thanks, and i hope you can help me out. :]
i hope this is the right forum too... :\
anyways, thanks, and i hope you can help me out. :]
i hope this is the right forum too... :\