ebhz.Ash.4rm
Member
guitarshredderj":33aqtmhd said:I've only got one minor, minor suggestion too. The stories really cool, but i'd change the Ganon part, only because he's in every Zelda game. I personally think it would be cool to see someone else in the mix. Weather it be made up, or a unsuspecting character already in the series. I think it would attract more people and leave room for many questions.
Uhh... Minish Cap? Vaati, I didn't see any Ganon in there, but a new villain would be a very nice change although they usually have the same structure. Not so uber form, and uber last boss form, perhaps you could flip it around a bit and make it fun. Also about the Toon Link sprite, he's too tall, compare normal and Toon Link in Brawl, big height difference. And his hat is pillow shaded?
The story looks crap tbh, the waves of time bit seems interesting but it seems you'll be fighting and fighting, find and close waves of times, fight some more then kill a boss, game end. More information on what you'll be fighting for would be useful oh and getting the holy water or whatever at the start of the game? It's like getting the master sword at the start, it just seems too easy, at least hunting it down would give more reason for the first few dungeons and would make your game a lot less linear.
My overall thoughts on this are still pending but it could shape into something well, also, if you make the battle system a lot more interesting than the plug and play it would be alot of fun. A hookshot would be good, it'd make puzzles a lot more fun.