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Make a timer variable. Whats kind of application are you seeking?
Code:
class Scene_Test
def main
@wait = 20
Graphics.transition
loop do
Graphics.update
Input.update
update
break if $scene != self
end
end
def update
if @wait > 0
stuff_called_while_waiting
@wait-= 1
return
end
stuff_called_while_running
end
def stuff_called_while_waiting
end
def stuff_called_while_running
end
end
I'm scripting a Visual Equipment system and wanted the script to wait 20 frames before switching the appearance of the sprite. I was running into problems with the sprite's hair.
I have it semi-working now, thanks khmp.
I suppose this is resolved now.