Hey everybody! I just wanted to ask if it was possible to use something like a "Dating System" in RMXP, just like in games like Harvest Moon or Rune Factory, know what I mean? You have different items and you can give them to boys/girls to get closer and eventually become married. I'm using something like a prototype right now, when you talk to a person you can choose to give him/her something with Choices - so everything you can give is listed, no matter if you have it or not. Is it possible that when you choose "Give present", the inventory opens, you choose something you actually have and give it? I also tried conditional branch ("Do you have that, then ask if you want to give it, if you don't have it, do you have that, etc.") but that's too confusing for me @__@ Thanks for answering in advance :D