I've been working on this game for a couple of days now. It's called Darkness Eternal. It has a pretty generic story, it's about a great war hero Garren Gell who fought in a war Humans vs. Demons known as the Grood War. You get to play part of the War thanks to Mr.Mo's ABS. You have to save the princess and then you meet the leader of the demons, Kaziyuma. A short cutscene shows you killing him and escape with the princess. Then a few years pass Garren marries the Princess they have a child. One day one of the the psychopathic cultists comes and kills Garren and The Princess. They steal the son Jarret and raise him as their own. The game really starts here where you are Jarret Gell and you trying to pass your Assassin exams. The story will continue after that.
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Scripts used currently:
1. Action Battle System by Mr. Mo
2. Particle Engine System by Near Fantastica
3. Advance Message Script by Near Fatastica EDIT: I decided not to use this script due to certain conflicts.
4. Advance Time System by Near Fantastica
5. Mini-Map by Selwyn
6. Reflection Script by Rataime
7. Sun Effect by Rataime
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Features:
1. Each individual NPC in town will have a unique name, and will have many Dialouge options.
2. Many Dialouge choices that effect how you play.
3. Ability to change class.
4. More ideas will come as I progress through this game.
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Screenshots:
http://i2.photobucket.com/albums/y32/om ... od-War.jpg[/IMG]
http://i2.photobucket.com/albums/y32/omarfr/Jarret.jpg[/IMG]
NOTE: I have not completely finished my graphics so the text box doesn't looks very good with the scenery.
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Scripts used currently:
1. Action Battle System by Mr. Mo
2. Particle Engine System by Near Fantastica
3. Advance Message Script by Near Fatastica EDIT: I decided not to use this script due to certain conflicts.
4. Advance Time System by Near Fantastica
5. Mini-Map by Selwyn
6. Reflection Script by Rataime
7. Sun Effect by Rataime
--------------------------------------------------
Features:
1. Each individual NPC in town will have a unique name, and will have many Dialouge options.
2. Many Dialouge choices that effect how you play.
3. Ability to change class.
4. More ideas will come as I progress through this game.
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Screenshots:
http://i2.photobucket.com/albums/y32/om ... od-War.jpg[/IMG]
http://i2.photobucket.com/albums/y32/omarfr/Jarret.jpg[/IMG]
NOTE: I have not completely finished my graphics so the text box doesn't looks very good with the scenery.