Gilgomesch
Member
Good afternoon to the Community... I'm gilgomesch(new) and please excuse my bad english. I'm come from a german rmxp site, but i can't found a special script:
I use the cyber sam sideview Battle system, but i make a Monstercatch Game not a Fangame(like Pokemon and more), some independently game, with diferent and new ideas.
Now the Problem is that the Damagesound is standadly just one and no Animations, but i need some script with a normal Damagesound and a special Damagesound with Animation, when the attack is effective to the Oponent just like the Pokestarter kit. For Examble:
When you use Thunder to a Birdlike Monster, that Birdmonster lose some feather and you hear a specific Damagesound.
or:
You use a Powersmash to a Rockmonster, he will use some rock's with a special Damage Sound.
I use the cyber sam sideview Battle system, but i make a Monstercatch Game not a Fangame(like Pokemon and more), some independently game, with diferent and new ideas.
Now the Problem is that the Damagesound is standadly just one and no Animations, but i need some script with a normal Damagesound and a special Damagesound with Animation, when the attack is effective to the Oponent just like the Pokestarter kit. For Examble:
When you use Thunder to a Birdlike Monster, that Birdmonster lose some feather and you hear a specific Damagesound.
or:
You use a Powersmash to a Rockmonster, he will use some rock's with a special Damage Sound.