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damage pop up in normal scene?

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i had written this question before. but i couldn't had a correct scripts.
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hello!
i tried to find a damage-pop up script in normal scene (not battle scene), but it's too hard to find such script. (or nowhere. most of damage pop script which i found was only applied in battle scene.)

but, i want to apply a damage pop up script in normal scene, not in battle scene.

in summary,
if i input a specific figure in event script, it will output above a specific event and animated looks like attacked animation (ehh.. to speak, animated active like damaged monster in battle which advanced damage pop up.)

(and, please include color text that can amending.)

for example, if i input "30" and color red (255, 0, 0, 0?) and on a specific event, output a damage-pop up like below screenshot.

http://cfs12.blog.daum.net/image/16/blo ... 745752.png[/img]

(and, i'll never complain even if rough to use.)


I know that my request is too hard to code and difficult, but heartily please; help me~!


P.S
in before question's answer, i learned a script - MACL which can make damage pop shake lively.
but, i don't have the damage pop-up script which applied MACL script shaking.

i will link it for you to answer easier.

http://www.rmxp.org/forums/index.php?topic=9417.0
 
You don't make requests over because your other one reached page two in the forum listing.
You posted this today, when two days ago you requested it already.

justeen, you can bump your requests after 72 hours if no one posts after you.  I suggest using that method to get your request some attention instead of breaking forum rules about duplicate threads.

For people who would want to help, direct all comments to: http://rmxp.org/forums/index.php?topic=52214.0

I'm closing this topic, and leaving the original open.  Bump it tomorrow and you won't be breaking any rules.
 
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