I'm looking for a script that increases weapon damage for a specific character depending on the number of kills that char. has made over the course of the game.
Example: Flanman deals ~20 damage at level one. 40+ kills later, he's now doing ~24 damage per hit, still at level one.
Example: Flanman deals ~20 damage at level one. 40+ kills later, he's now doing ~24 damage per hit, still at level one.