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Damage based on something other than STR

For my game, the main character fights with shields. I was wondering if there was any way for him to do damage based on DEF? I don't mean for normal attacks because I think that would be impossible, but I'm convinced you can do anything with skills. Another thought that occurred to me is a character that uses guns or bows, is there a way to get their damage based on DEX?

(I just made a vending machine character with a skill "Vend" outside of battle. It randomly gives you nothing, an HP item, an MP item, or a HP/MP item with a 3:3:3:1 ratio. I'm really proud  =D so if someone like me can do that, I'm sure it's possible to do something this basic.)
 

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