I am wondering if its possible for an actor or weapon's damage to be based off the Intelligent attribute rather than the default Strength attribute? I'm not good at eventing or scripting and would like a request on getting this system to work.
This one is rather minor, how would I rename the Skill to something else that "only applies to certain actors". A good way to explain it is say Actor 1's "Skill" command would be called SwdTech and Actor 2's "Skill" is named Magic.
Thank you for your help, would await patiently.
This one is rather minor, how would I rename the Skill to something else that "only applies to certain actors". A good way to explain it is say Actor 1's "Skill" command would be called SwdTech and Actor 2's "Skill" is named Magic.
Thank you for your help, would await patiently.