Hi all, quick question here, is there any way to put the rectangle cursor from the windowskin (cursor_rect) to appear in a viewport over the actor in the menu? I modified the window_base script to use a picture instead of the character sprite
but now, the rectangle cursor appears on a layer below, almost hidden by the character's portrait. Is there a way to change the cursor's z? Thanks!
Code:
def draw_actor_graphic(actor, x, y)
bitmap = RPG::Cache.picture(actor.character_name)