Hi,
I tried to do this with that part in RPG Module:
bitmap.font.size = 20
bitmap.font.color.set(0, 0, 0)
bitmap.draw_text(-1, -1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(+1, -1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(-1, +1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(+1, +1, 160, 20, "STUNNING ATTACK", 1)
bitmap.font.color.set(255, 255, 255)
bitmap.draw_text(0, 0, 160, 20, "STUNNING ATTACK", 1)
and making a if condition,
but i cannot seem to do it properly (no surprise as I'm still pretty bad with anything scripting)
i'd like to do it with a condition like
if battler.id = 1 then
if battler.id = 2 then
but what should i put in the if?
I tried to do this with that part in RPG Module:
bitmap.font.size = 20
bitmap.font.color.set(0, 0, 0)
bitmap.draw_text(-1, -1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(+1, -1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(-1, +1, 160, 20, "STUNNING ATTACK", 1)
bitmap.draw_text(+1, +1, 160, 20, "STUNNING ATTACK", 1)
bitmap.font.color.set(255, 255, 255)
bitmap.draw_text(0, 0, 160, 20, "STUNNING ATTACK", 1)
and making a if condition,
but i cannot seem to do it properly (no surprise as I'm still pretty bad with anything scripting)
i'd like to do it with a condition like
if battler.id = 1 then
if battler.id = 2 then
but what should i put in the if?