Those are good, but wouldn't you rather her give you another quest after that? I have a randomize system in my game I was tweaking, not releasing, its reference only. Anyway, I put in the cmd
> Conditional Branch: Variable [0001: 5 apples] == 0
> Text: Famer's wife: congrats
: Else
> Text: You need \V[1] more apples...
: Branch end
in text i used game_system.name_window=true
Text: \nm[Farmers Wife] Can you pick 5 apples for me?
After you get the apples, and close the script (using game_system.name_window=false
game_system.name="")
She gives you a hunting quest. I may upload it later.