Well, I was just wondering, is there any way to make a conditional branch depending on level? I wanted to add an item that boosts the chosen character's stats, and gives them new usable weapons and such in my game, but the original Conditional Branch doesn't seem to support that, and if it does(and I was conpletely oblivious and didn't notice), can someone explain how?
Thanks in advance :smile:
Thanks in advance :smile: