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Compatability with Animated Battlers and Bag of battle commands?

I have an error when using Trickster's Bag of Battle Commands script when combining it with Minkoff's animated battlers. When in battle I randomly see this error: Script ' Animated Battlers Battle' line 287: No method error occured undefined method '[]=' for nil:NilClass
# Trickster's AT Detection
if $t_abs_detect
for actor in $game_party.actors
actor.at_multiplier= 1.0
end
for enemy in $game_troop.enemies
enemy.at_multiplier= 1.0
end
end
# Cogwheel RTAB Detection
if $rtab_detected
@rtab_wait_flag = false
end
end

# Done

@moved[battler] = false #this line
@rtab ? mnk_update_phase4_step3(battler) : mnk_update_phase4_step3
It points to this line in the script:

The scripts I have are: Active time battle, Minkoff's animated battlers, Trickster's ABC script, and a limit break script. Everything was working fine, I edited my commands with Trickster's ABC script, but once I add the bag of skills, specifically the Blitz command, the battle system goes haywire. Is it a compatability issue?
 
Blitz? T's bag of effects doesn't have a Blitz command. First, Last, Rand Act skills... sure, but no blitz. And you can probably tell... yep, I've tried 'em together.

If... you mean Claimh's 'Tactical Skills' script, affectionately known as the Blitz/Button Skills script... nope. I haven't made any compatability checks with it. It seems a little harder than adapting Trickster's, ParaDog's or other's software. I do plan to get the caster to wave his/her hands as the bar fills. ;)
 

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