When using a common event. The common event should "Morph" the character, aka, change the character's graphic. Then the common event makes a timer come up. The timer has 30 seconds on it, once the timer hits 0 it "Should" change the character's graphic back to the old one. Im using a conditional branch that says: When timer = 0 or less, Change actor graphic. But when the timer hits 0, it does nothing... Can you help me?