Nightmare Omnizohar
Member
I made a common event that runs on Parallel so I'm sure it will continuously run throughout the game unless turned off by a switch. What this common event does is it checks the hero's lvl using a controlled variable and theres a conditional branch in the common event that checks if Hero's lvl is greater than or equal to 15 (>=) it would automatically change the weapon of what the Hero's wielding and replace it with a different weapon (well, stronger one aswell) at anytime when the Hero reaches lvl 15. (I tried with Fixed weapon at first which didn't work then I made it unfixed but the common event seems to won't work)
Apparently this common event doesn't seem to work out for me and I am here to ask for assistant to make this event I'm trying to create work. Here's what I have on the Event Command:
Apparently this common event doesn't seem to work out for me and I am here to ask for assistant to make this event I'm trying to create work. Here's what I have on the Event Command:
Code:
@>Control Variables: [0001: Hero's Lvl] = [Hero]'s Level
@>Conditional Branch: Variable [0001: Hero's Lvl] >= 15 (Greater than or equal)
@>Change Equipment: [Hero], Weapon = [Weapon 2]
@>Conditional Branch: Variable [0001: Hero's Lvl] >= 25
@>Change Equipment: [Hero], Weapon = [Weapon 3]
@>
: Branch End
@>
: Branch End
@>