Juan J. Sánchez
Sponsor
Lately I've been thinking about how fun Chrono Trigger was, and how fast-paced and enjoyable battles were. It wouldn't be a bad idea to use an Active Time Battle System, specially since I'm still at an initial stage of game development.
So I was wondering, has anybody made an ATB like Chrono Trigger's, where you can wait for multiple characters to have a full ATB gauge to engage in dual or even triple techniques?
If not, does anyone know of any good and simple ATBs, I could easily modify?
Otherwise, I'll use Charlie Fleed's battle system, which is exactly like Final Fantasy X's battle system.
So I was wondering, has anybody made an ATB like Chrono Trigger's, where you can wait for multiple characters to have a full ATB gauge to engage in dual or even triple techniques?
If not, does anyone know of any good and simple ATBs, I could easily modify?
Otherwise, I'll use Charlie Fleed's battle system, which is exactly like Final Fantasy X's battle system.