xgamexfreakx
Member
Ok, so right off the top, I'm using XP. Now my question. I'm attempting to make a "jump" system so that when you say, press right and your facing some water on your right, you'll jump the water. Now, I figured that the easiest way to do this would be through terrain tags. I have most of what I need but to even attempt to test it, I ran into a problem. How do you check the terrain tag of a tile in front of you with a script. I know that it's not possible with events (or at least in the conditional branch it wasn't there...) so I'm guessing that this is going to need that little snippet of code. Can anyone help me here? I seem to remember a system that using terrain tags for stuff (I think it was the poccil's pokemon starter kit...) but I doubt I could find the tiny line (or group of lines :dead: ) in that mess of coding... Any and all help is greatly appreciated!
So, new question to add to this... How would I make a player use the jump command, but with a script? I'm just looking for the little line (or lines as it most likely is).
Thanks in Advance!
~xgamexfreakx
So, new question to add to this... How would I make a player use the jump command, but with a script? I'm just looking for the little line (or lines as it most likely is).
Thanks in Advance!
~xgamexfreakx