class Game_Event < Game_Character
 def event_name
  return @event.name
 end
end
Â
class Game_Map
 def event_exist?(name)
  for i in @map.events.keys
   return true if @events[i].event_name == name
  end
  return false
 end
end
Near has just posted a script to transfer an event between maps. I thought Yin was asking about that..Unka Josh":m64doysa said:Uh, how exactly would this come up? An event only exists on one map at a time, and there is no way to transfer an event to a different map.
if you use a common event, "$game_map.event_exist?" will check the current map.Yin":m64doysa said:Also, how would I use this to check if the event is on a specific map from another map.