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Changing Sprites with a Script

@lunarea -- He specifically asked how to do it with a script

<actor>.set_graphic(character, character hue, battler, battler hue)

where actor is a Game_Actor (the hero's sprite is the first party member, $game_party.actors[0])
character is the name of the character_set you want
character hue is the hue displacement (0-360)
battler is the name of the battler graphic you want
battler hue is the hue displacement (0-360)
 

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