dootthaloop
Member
Here's my question: is there an easy way to change the actual ID number of a map without having to make a new map and transfer everything from the old map to the new? x_x
The reason I'm wanting to do this is because... well lets take an example from my eventing system. There's maps 23, 21, and 22, in that order. I'll call them 23 - Map A, 21 - Map B, and 22 - Map C. There's events that I want to take place on Map A but not B and C, then Map A and B but not C, and so forth. I hope I didn't get too confusing... well anyway, considering that Map A is ID 23, I would have to say in eventing... Variable mapvariable is equal to Map ID. And in that case, I would set a conditional branch in which the variable would be less than or equal to to ID 23. But you see, here is my issue, my map IDs are mixed up, therefore, I can't do the event on one map, without effecting the other 2 maps.... guhh I'm getting way over my head here x__x;
Ok so, if that crappy example was too confusing, that was only to show WHY exactly I want to switch my map IDs. So, can the IDs be switched at all?
The reason I'm wanting to do this is because... well lets take an example from my eventing system. There's maps 23, 21, and 22, in that order. I'll call them 23 - Map A, 21 - Map B, and 22 - Map C. There's events that I want to take place on Map A but not B and C, then Map A and B but not C, and so forth. I hope I didn't get too confusing... well anyway, considering that Map A is ID 23, I would have to say in eventing... Variable mapvariable is equal to Map ID. And in that case, I would set a conditional branch in which the variable would be less than or equal to to ID 23. But you see, here is my issue, my map IDs are mixed up, therefore, I can't do the event on one map, without effecting the other 2 maps.... guhh I'm getting way over my head here x__x;
Ok so, if that crappy example was too confusing, that was only to show WHY exactly I want to switch my map IDs. So, can the IDs be switched at all?