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Changing "Final Level" in chapter game?

Okay.

I hope there is an easy fix to this. It´s driving me nuts...

I´m making a game divided into chapters. When you finish the first chapter, you transfer your save to the second chapter. The problem is that in the first chapter the hero has a max level of 15, but in the second chapter I want him to able to make level 25. When I change "Final Level" (in database) to 25 in the second chapter, I get no response. The hero can still not reach a level above 15 (witch was the Final Level in the database in chapter one).

Anyone know what to do?
 

poccil

Sponsor

The problem can be solved by using the following Script event command in the first event of the game's second chapter:
Code:
for a in $game_party.actors
  a.make_exp_list
end
This recalculates each actor's EXP list to conform to the actor's new final level.
 

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