I am creating a game in which you can get a code from other players and from those codes, create a monster exactly like the player from which you got the code from.
I have everything I need except for this: How can I change the stats and graphic of a monster to a specific variable stored in the system?
If I'm not being clear, how about this:
The code is decoded and the required values are stored in variables (done),
You enter a battle and the monster's Strength is changed to the Strength variable stored previously.
The same is done with it's other parameters.
For the picture, a value from 1-20 is stored, and from that variable, set a particular graphic to the monster.
I could not find any way of doing this using event commands, so I'm posting this in the scripts section.
Thank you in advance
I have everything I need except for this: How can I change the stats and graphic of a monster to a specific variable stored in the system?
If I'm not being clear, how about this:
The code is decoded and the required values are stored in variables (done),
You enter a battle and the monster's Strength is changed to the Strength variable stored previously.
The same is done with it's other parameters.
For the picture, a value from 1-20 is stored, and from that variable, set a particular graphic to the monster.
I could not find any way of doing this using event commands, so I'm posting this in the scripts section.
Thank you in advance