I asked this question before and someone gave me a link to a script and the thread was closed as being resolved. Hey, not so fast! That script turned out to be too much work so here I am again looking for help.
All I want to do is make different monster troops with different battle backgrounds appear on the world map I am building, depending on where the character happens to be standing. Like if they are in a forest or a desert ect..
But the script someone linked me to was complicated and I could not make any sence of the intructions. So I'll ask for a dumbed down version...how would I go about making it so the troops and backgrounds are changed when the main character touches a certain event? So that way I would make a narrow entrance to a swamp area where I would add an invisible event which changes the troop and background for the entire map to swamp-type stuff, and then when you exit the swamp and enter the desert you touch another event which changes the troop again.
All I want to do is make different monster troops with different battle backgrounds appear on the world map I am building, depending on where the character happens to be standing. Like if they are in a forest or a desert ect..
But the script someone linked me to was complicated and I could not make any sence of the intructions. So I'll ask for a dumbed down version...how would I go about making it so the troops and backgrounds are changed when the main character touches a certain event? So that way I would make a narrow entrance to a swamp area where I would add an invisible event which changes the troop and background for the entire map to swamp-type stuff, and then when you exit the swamp and enter the desert you touch another event which changes the troop again.