![eternia.png](http://i156.photobucket.com/albums/t30/neurotix_photos/eternia.png)
Genre: Mystery/Horror
Greetings!
I'm sure none of you may know me just yet. I usually lurk around this site and ask for help every now and then. But I've always liked this community and respect the talent on this site. So I thought I'd try and get some feedback and criticism on what I've created in my head.
I've actually had almost 2 years experience playing around with this engine, but this is my first RPGXP project I might get serious about. It's not going to be some huge, innovative, polished new game .. but I feel it's a great place to start since I've really fallen in love with this idea and characters. Why don't I introduce you to them?
---
Characters & Story/Plot
Amelia Ruiko
If you were to ask what few friends Amy had throughout her lifetime one word to describe her, you'd get the common responses "serious" or "somber" maybe even "gloomy."
Amy grew up with very strict parents and was given much more responsibilities than the average girl her age. So she always focused on there here & now or what needed to be done. As a result, she had very little imagination and firmly believed only in the logical.
As you can imagine, Amy took a big interest in the field of science and excelled in her studies. This, however; made her somewhat socially secluded.
Rory Shirou
Rory was actually raised the exact opposite of Amy. He was raised with a very free-spirited mother that loved the arts. Naturally, he was encouraged to open his mind and let it wander. He was very open and cheerful always looking towards the positive side of things.
Following the interest of his mother, he became very adept in art and for as young as he can remember, he loved creating art.
Unfortunately, this all began to change shortly after his 11th birthday.
His mother, once full of love and spirit, had become fatally ill. He saw such a drastic change in her to the point where she hated life and questioned her purpose.
Rory, with his always positive attitude, tried his best to cope. Trying to find a way to comfort his mother, Rory turned to religion and the supernatural. He had become really interested in the unexplainable and the afterlife. After his mother died a year later, he became almost obsessed with the subject. He became much more distant to his friends and secluded himself from most other serious relationships.
Since then...
Amy and Rory met in their last year of high school and quickly fell for one another(I'll spare the sappy love story). After high school, they both ended up attending the same college and Rory suggested they move into an older home that used to belong to their family located near the school. Happier than ever, Amy is enjoying her relatively simple life along with her boyfriend Rory. But as both have learned in the past, sometimes isolating yourself from others is a way of protecting yourself.
Plot
The game takes place between the dates 2/13/2011 and 2/20/2011. At the end of this 7-day period, Amy's boyfriend Rory dies. Devastated, she attempts to take her own life. She wakes up the next morning comfortably in her own bed. Frantically she heads to Rory's room and to her astonishment, he's alive and well and greets her like nothing had ever happened.
She comes to the conclusion that it was an elaborate dream and simply continues her day. But as the hours drag by, she begins to realize events that are strikingly similar to that of her dream.
Is Amy fated to relive the same day of her boyfriend's death again?
Or is she destined to prevent this terrible occurrence?
Whether it was a premonition or a nightmare, Amy throws out what she has believed all of her life to save what she cares most about in this world.
![amy1.png](http://i156.photobucket.com/albums/t30/neurotix_photos/amy1.png)
If you were to ask what few friends Amy had throughout her lifetime one word to describe her, you'd get the common responses "serious" or "somber" maybe even "gloomy."
Amy grew up with very strict parents and was given much more responsibilities than the average girl her age. So she always focused on there here & now or what needed to be done. As a result, she had very little imagination and firmly believed only in the logical.
As you can imagine, Amy took a big interest in the field of science and excelled in her studies. This, however; made her somewhat socially secluded.
Rory Shirou
![rory.png](http://i156.photobucket.com/albums/t30/neurotix_photos/rory.png)
Rory was actually raised the exact opposite of Amy. He was raised with a very free-spirited mother that loved the arts. Naturally, he was encouraged to open his mind and let it wander. He was very open and cheerful always looking towards the positive side of things.
Following the interest of his mother, he became very adept in art and for as young as he can remember, he loved creating art.
Unfortunately, this all began to change shortly after his 11th birthday.
His mother, once full of love and spirit, had become fatally ill. He saw such a drastic change in her to the point where she hated life and questioned her purpose.
Rory, with his always positive attitude, tried his best to cope. Trying to find a way to comfort his mother, Rory turned to religion and the supernatural. He had become really interested in the unexplainable and the afterlife. After his mother died a year later, he became almost obsessed with the subject. He became much more distant to his friends and secluded himself from most other serious relationships.
Since then...
Amy and Rory met in their last year of high school and quickly fell for one another(I'll spare the sappy love story). After high school, they both ended up attending the same college and Rory suggested they move into an older home that used to belong to their family located near the school. Happier than ever, Amy is enjoying her relatively simple life along with her boyfriend Rory. But as both have learned in the past, sometimes isolating yourself from others is a way of protecting yourself.
The game takes place between the dates 2/13/2011 and 2/20/2011. At the end of this 7-day period, Amy's boyfriend Rory dies. Devastated, she attempts to take her own life. She wakes up the next morning comfortably in her own bed. Frantically she heads to Rory's room and to her astonishment, he's alive and well and greets her like nothing had ever happened.
She comes to the conclusion that it was an elaborate dream and simply continues her day. But as the hours drag by, she begins to realize events that are strikingly similar to that of her dream.
Is Amy fated to relive the same day of her boyfriend's death again?
Or is she destined to prevent this terrible occurrence?
Whether it was a premonition or a nightmare, Amy throws out what she has believed all of her life to save what she cares most about in this world.
Locations
There are only a few locations which may be revisited on separate occasions in this urban area.
•Home: The home of Amy and Rory. It's a 2-story(barring basement) mostly wooden surface home several years old. It's belonged to Rory's family ever since he can remember and is still in relatively good shape considering its age.
•Neighborhood: This small neighborhood has grown considerably since the opening of the school nearby. A relatively nice place to live with a friendly and quiet community.
•School: A prestigious school which has gained praise from a national level. Students from across the world come to attend this school with its high educational standards.
Features
[*]XAS CBS
[*]Edited MOG Menu Pack
[*]Advaned Time & Weather System
[*]Intricate Puzzles
[*]Custom Music Tracks
Screenshots
![ss1.png](http://i156.photobucket.com/albums/t30/neurotix_photos/ss1.png)
Part of the first scene in my game
![ss2.png](http://i156.photobucket.com/albums/t30/neurotix_photos/ss2.png)
Amy's room
![ss3.png](http://i156.photobucket.com/albums/t30/neurotix_photos/ss3.png)
Courtyard/Entrance to school w/ HUD
![ss4.png](http://i156.photobucket.com/albums/t30/neurotix_photos/ss4.png)
Edited item menu
Demo
http://www.megaupload.com/?d=57CM0NXR
Please note: I'm having script compatibility problems with my Diary script so pressing on the DIARY option in the menu will cause a crash. Please avoid this for now.
I don't have too much at the moment, but you're free to roam around my maps and give me some comments on the quality or ways I can improve.
Inspiration
I'm a big fan of survival horror type games and I'm sure you'll realize that I took most of my inspiration from PS2 titles such as Silent Hill, Fatal Frame, and Resident Evil. To anyone who has played one of the games you'll also notice a ripped sound or two.
I've always wanted to create a captivating story and at the same time send a cheap scare your way. I'd love for the player to go "woah" at some point during my game.
Help/Etc.
So I'm handling this project alone and for the most part, it isn't a problem. The main issue is scripting.
I currently have a problem with my time system that is stopping me from continuing my eventing. If you're a scripter willing to help, please see this topic:
viewtopic.php?f=155&t=69004
Also, like I stated before, I'm having a compatability issue between the XAS Battle System and MOMO's Diary Script. If you'd like to help me with this problem, you can PM me for the details.
I greatly appreciate any help.
I look forward to any comments you can provide me with on whatever subject!