I need scripts for RPG VX that do the following:
1. When a person dies, after the battle the game checks for this and, if they are dead, they remove the character and permanently put them wherever they died.
2. I'm also looking for a caterpillar script, which I haven't seen for VX
3. A script that would tell what characters are currently 'active' (that have been recruited and are able to be used) and would only send me to game over when all the 'active' characters are dead. In other words, if I have 6 characters total, and four are in the party and all of them are killed, it won't game over, it will let me switch to the other characters that are not dead.
1. When a person dies, after the battle the game checks for this and, if they are dead, they remove the character and permanently put them wherever they died.
2. I'm also looking for a caterpillar script, which I haven't seen for VX
3. A script that would tell what characters are currently 'active' (that have been recruited and are able to be used) and would only send me to game over when all the 'active' characters are dead. In other words, if I have 6 characters total, and four are in the party and all of them are killed, it won't game over, it will let me switch to the other characters that are not dead.