Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Castles at War (real-time Strategy)

Castles at War

Hi there! This is my first translation of one of my german RPG Maker Games, so please be kind, if you find any translation mistakes. Report the mistakes here and I will fix it quickly. :)

Description:
Castles at War is a Real-Time-Strategy-Game.
Tactical skills and fighting spirit are needed, if you want to see the fall of the enemy's castle at dawn.
Build your base, defend your castle at all costs and fight back the enemy lord!

Features:
-7 different constructions to build
-2 campaigns with 12 missions in total
-4 Skirmish-Maps with different options
-11 unlockable achievements
-Attacks by thieves, wild animals and of course the enemy lord
-voice acting
-optional Mouse-controls
-sophisticated real-time strategy

Controls:
arrow-keys/mouse click: Move cursor
Shift: faster movement
Enter/mouse click: Action
A: status-menu
S: Achievements
Esc: game-menu


Download (without RTP)

Download (with RTP)


Screenshots:
castlesscreen1.png


castlescreen2.png


castlesscreen3.png



Credits:
-Michael Funkel [Achievement-Script]
Mouse-Script Credits:
-DerVVulfman, Near Fantastica, and Freak Boy [Mouse Input Module]
-lambchop, shun, Cybersam, Astro_mech, and Mr.Mo [Super Simple Mouse System]
-Modern Algebra, Zeriab, Patrick Lester [Path Finding]
-Near Fantastica, Fuso [Path Finding]
 
Ah, before I forget, for everyone who's interested: This is the way, this concept looks in Construct 2: Castle Construct
This is somewhat of a lite version with different settings of my Castles at War. The gameplay is a bit slow, but it shows that the concept also works in Construct. :)
 
It's a cool idea and plays really well. I can't say I have much experience of strategy games though, so I don't know how good it is compared to others. A good mouse system though, quite responsive compared to some I've used.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top