Hi,
A while ago, i submitted a script request, and it doesn't seem like anyone is willing/can help me with it, so i decided to give it a try myself.(after all, it will be good practise for me! :smile
What i'm trying to make is a script, that gives the player a "victory point" everytime he wins a battle. the player can then open up the menu, select "customization" and choose a character he wishes to customize. The he can spend theese points to increase the characters stats, or spend them to learn new skills.
The stats are the same for all the characters, but i want the skills to be different depending on what class the characters are. for exaple:
You choose to customize a fighter, in the customization/stats window, it looks the same as for every other character... but in the customization/skills window it will only show skills that the class fighter can learn.
I would also like for it to be so new skills will show up, when the fighter reaches certain levels, and the same for every other class..
I'm certainly not asking you to make the whole script for me, i just need some pointers and tips, on how i could make this happen.
If you have any ideas, big or small, please share them!
I've already started, it's not much, but i have a start! :wink:
Here is the link to the script request, it has more explanation of the script i'm trying to make, it also has pictures, so you can see what i'm trying to do:
Victory points and attributes/skill customization.
Once again, i'm NOT asking you to make the script for me :tongue2:
Thanks for reading my post.
Over and out - Gando
A while ago, i submitted a script request, and it doesn't seem like anyone is willing/can help me with it, so i decided to give it a try myself.(after all, it will be good practise for me! :smile
What i'm trying to make is a script, that gives the player a "victory point" everytime he wins a battle. the player can then open up the menu, select "customization" and choose a character he wishes to customize. The he can spend theese points to increase the characters stats, or spend them to learn new skills.
The stats are the same for all the characters, but i want the skills to be different depending on what class the characters are. for exaple:
You choose to customize a fighter, in the customization/stats window, it looks the same as for every other character... but in the customization/skills window it will only show skills that the class fighter can learn.
I would also like for it to be so new skills will show up, when the fighter reaches certain levels, and the same for every other class..
I'm certainly not asking you to make the whole script for me, i just need some pointers and tips, on how i could make this happen.
If you have any ideas, big or small, please share them!
I've already started, it's not much, but i have a start! :wink:
Here is the link to the script request, it has more explanation of the script i'm trying to make, it also has pictures, so you can see what i'm trying to do:
Victory points and attributes/skill customization.
Once again, i'm NOT asking you to make the script for me :tongue2:
Thanks for reading my post.
Over and out - Gando