rpgfan_2007
Member
Like in the game, Zelda, it's a 2D game but it uses 3d coordinates. For example, a bad guy can throw rocks above you, and it will fall down onto the ground.
Or Zelda can jump up and down. This requires that in the world map, the sprite has a x, y, and Z coordinate.
Can you do that in RMXP?
Thanks!
Or Zelda can jump up and down. This requires that in the world map, the sprite has a x, y, and Z coordinate.
Can you do that in RMXP?
Thanks!