SephirothSpawn Sponsor 1,433 Jun 1, 2007 #4 No. The only way is to create a dummy sprite in Spriteset_Map where the tile should be and change the sprite z position there. Upvote 0 Downvote
No. The only way is to create a dummy sprite in Spriteset_Map where the tile should be and change the sprite z position there.
Prexus Sponsor 1,626 Jun 1, 2007 #5 Or duplicate the tile on the tileset and give it a higher priority. Or create an event with that tiles graphic and set "Always Above" to true. Upvote 0 Downvote
Or duplicate the tile on the tileset and give it a higher priority. Or create an event with that tiles graphic and set "Always Above" to true.