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Breeze Tileset Tutorial (Warning: Image-Heavy!)

Did you like these tutorials?

  • Yeah, they were awesome.

    Votes: 50 76.9%
  • Yeah, I liked them. Don't plan to use them, though.

    Votes: 15 23.1%
  • Didn't like them. (Please say why in the thread)

    Votes: 0 0.0%

  • Total voters
    65
Thanks, Money. Any requests on what you'd like to see? I'm leaning towards vegetation, but I'm not sure how much demand that's in.
EDIT: Ah, trees it is. It might be a little while, though - my birthday is tomorrow, and then school starts again...
 
Flower tutorial looks nice.

I'm just gunna throw out some suggestions for future tutorials.

-Cliffs and Rocks

Ouch, that's all I could think of.
 
Cliff tiles are actually planned... I was going to do those after another one or two in the Vegetation tutorial.

Rocks? Hmm... I could do that. What kind of rocks were you talking about, specifically?
 
OK, cool. Trees were actually going to be third, after bushes and shrubs. That gives me time over the weekend to do them, since they're going to take me a little while.
 
This is super helpful, thanks. :D I've made it up to the cobblestone, and some of the tiles need some tweaking, but here's what I have so far.
http://i252.photobucket.com/albums/hh30/hamboysnuggles/map55.png[/img]
 
Not too bad, snuggles. Here's some stuff you could do to make it look even better.
-The far left of your grass tile seems to be tiling weird. If you look at that big expanse, it's kind of obvious if you relax and don't focus on anything specifically.
-The top of the bricked-up house is kind of strange.
-Again, with that building, try making a new tile, adding in the window, and working out the sizes of the bricks to end at the window. If you do this, try to give the illusion of the window being recessed into the wall a little bit.
-Try lightening the grass a little. It seems to detract from the bright cartoony Breeze style a little to me.
The houses could use some extra detail, but since I haven't covered that yet, I won't be too annoyed. All in all, a solid effort. Keep trying, and eventually your name will be spoken alongside that of greenraven! (Just kidding, but it's a possibility. I went into this thinking that - then I snapped back to earth. GR is infinitely more talented, but I can write tutorials, so I'm content.)
 
Venetia":20b55awe said:
What a great and well-fleshed-out tutorial, gratheo! Nice work! I don't use Breeze, but this was still very easy to follow :).
Thanks, Ven. I try to make it as easy to follow as possible, so that it doesn't have to be used for Breeze, necessarily. The tutorials here could even be used for HK, with a little tweaking of sizes. Glad you liked them.
 
That looks pretty cool, Money. My suggestions are these: Make sets of cliffs with lighter and darker grass. This way you can map it and use the light and dark to help show depth. As it is, the cliff in the lower right corner doesn't really give off the illusion of depth. Shadows might also help.

It's a solid effort, though. Are you going to post a tileset?
 

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