killeryunran
Member
Hello people,
My name is killeryunran. And I would like to request a script(It is for the RPG Maker XP system). I was wondering if someone could make
a script that would let somebody be able to 'summon' a bomb on every map. WITHOUT using event's.
Something like the XAS Action RPG system http://www.rmxp.org/forums/index.php?topic=36855.0
He has a bomb system in it. And other great system's as well. But I can't really use it. Because I don't know
how :down: I just wanted a script that enables the next things:
Besides the bomb I also wanted the next thingy:
In the same Action RPG system of XAS, you could also shoot some good looking fireballs.
I was wondering if someone could make a system for the fireballs as well.
The fireball system would probably need this:
I would be very pleased if someone could make these script's.
Thank you all very very much, even for taking your time to read this.
My name is killeryunran. And I would like to request a script(It is for the RPG Maker XP system). I was wondering if someone could make
a script that would let somebody be able to 'summon' a bomb on every map. WITHOUT using event's.
Something like the XAS Action RPG system http://www.rmxp.org/forums/index.php?topic=36855.0
He has a bomb system in it. And other great system's as well. But I can't really use it. Because I don't know
how :down: I just wanted a script that enables the next things:
Character:ID of the Character sprite of the bomb
Waiting time:Waiting time before you can place next bomb(if you input 0 then you can place multiple bombs at once)
Key:The key that you need to press(Example: S)
Item Needed:This will check if you have bombs. If you don't then you can't place anything.
Item Amount:Maximum amount of bombs that you can carry(So that the player won't go nuts using all his bombs)
Recognize:Something so that other events can recognize that there is a bomb next to them, and so that they can act. Or not.
Hold:The item that you need so that you can hold bombs(Like a bomb bag is needed so that you can hold bombs)
Clear:Deletes a bomb from your inventory every time you used one
Tiles:How many tiles around him are affected.
Waiting time:Waiting time before you can place next bomb(if you input 0 then you can place multiple bombs at once)
Key:The key that you need to press(Example: S)
Item Needed:This will check if you have bombs. If you don't then you can't place anything.
Item Amount:Maximum amount of bombs that you can carry(So that the player won't go nuts using all his bombs)
Recognize:Something so that other events can recognize that there is a bomb next to them, and so that they can act. Or not.
Hold:The item that you need so that you can hold bombs(Like a bomb bag is needed so that you can hold bombs)
Clear:Deletes a bomb from your inventory every time you used one
Tiles:How many tiles around him are affected.
Besides the bomb I also wanted the next thingy:
In the same Action RPG system of XAS, you could also shoot some good looking fireballs.
I was wondering if someone could make a system for the fireballs as well.
The fireball system would probably need this:
Character:ID of the Character sprite of the fireball
Waiting time:Waiting time before you can shoot next fireball(if you input 0 then you can shoot multiple multiple at once)
Key:The key that you need to press(Example: D)
Skill Needed:This will check if you have learned the skill. If you don't then you can't use it.
Recognize:Something so that other events can recognize that a fireball is shot to them, and so that they can act. Or not.
Clear:Removes some SP every time you use it
Tiles:How far the fireball can go[color]
Waiting time:Waiting time before you can shoot next fireball(if you input 0 then you can shoot multiple multiple at once)
Key:The key that you need to press(Example: D)
Skill Needed:This will check if you have learned the skill. If you don't then you can't use it.
Recognize:Something so that other events can recognize that a fireball is shot to them, and so that they can act. Or not.
Clear:Removes some SP every time you use it
Tiles:How far the fireball can go[color]
I would be very pleased if someone could make these script's.
Thank you all very very much, even for taking your time to read this.