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Boat, ship, and airship problems...

Kraft

Sponsor

Alrighty then, I am having a problem with the vehicles in RMVX.

I have the whole worls map created, about 35% of the maps finished and a lot of database work done on a RMVX game that I am working on.

I was setting up the world map with the events and getting the boats and ships all worked out, but they seem to mave problems...

The boat and ship can ONLY travel on land (they dont go on the water at all) and the airship wont land anywhere.  It can take off, but it will not land anywhere.

I looked at the vehicle script, but I cant make any sense of it and would like to know if there is a way to set what tiles boats, ships and airships can travel/land on in the script because it isnt working at all as it is...

Thanks!

~Kraft
 

khmp

Sponsor

I've tried replicating your problem and I can't. The vehicle events function as I expected them to. Could this be an autotile problem I wonder? The default script clearly works. Have you made any changes to the tileset?
 
Is this for vehicles that the player uses? Or events?
Because I know a handy script if it's for events for ships and boats, but they didn't do airships on the account of being lazy.
It's here:http://rmrk.net/index.php/topic,25131.0.html
 

Kraft

Sponsor

not to the main tileset...  just to the E tileset, and none of that is on the world map.

Anyways, I did find a solution to the problem...

I created a new project and copy/pasted all the maps, database items, switches, etc... into it and it all works now ^_^

For some reason I was also having a problem with the feature that lets the sides of the screen teleport to the other side (join the sides and the top and bottom) every time I got within about 6 tiles from where the line was, my character would stop showing a moving animation and lock on whatever pose it was in until I got away from the edge.  It did that with everything, but creating a new project fixed it ^_^

Thanks!
 

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