I have decided that one of the ways players in my game can bet is through bingo. The concept of bingo, if you are not familiar with it, is to get five in a row. This can happen horizontally, virtically, or diagonally. The game will randomly pick a ball, numbered 1 to 24. This happens only ten times, giving the player a limited chance to win. The middle one with the '$' is a free spot, the rest of the balls are numbered. Row 1 has numbers 1 through 5, Row 2 has numbers 6 through 10, Row 3 has numbers 11 through 14, Row 4 has numbers 15 through 19, and Row 5 has numbers 20 through 24. This is better explained by the screenshots.
The win grid is this.
4 draws : x400
5 draws : x200
6 draws : x100
7 draws : x50
8 draws : x25
9 draws : x10
10 draws : x5
After the tenth draw, the player loses thier bet if they haven't gotten a win. If there is a win, the game pays it out immedately. When there is a chance the player will win, the possible balls light up and flash with a fun little sound effect. The game warns them they are about to win. I want to keep this fair, as long as it doesn't pay out too fast.
So, what do you think? Will this make a good minigame or am I just wasting my time? It was the most interesting but plausible betting system I could think of. I could have had a guess the number game... but I wanted something with more of an exciting buildup.
Screenshots:
The win grid is this.
4 draws : x400
5 draws : x200
6 draws : x100
7 draws : x50
8 draws : x25
9 draws : x10
10 draws : x5
After the tenth draw, the player loses thier bet if they haven't gotten a win. If there is a win, the game pays it out immedately. When there is a chance the player will win, the possible balls light up and flash with a fun little sound effect. The game warns them they are about to win. I want to keep this fair, as long as it doesn't pay out too fast.
So, what do you think? Will this make a good minigame or am I just wasting my time? It was the most interesting but plausible betting system I could think of. I could have had a guess the number game... but I wanted something with more of an exciting buildup.
Screenshots:
Just some basic screens