champagneofbeer
Member
Hey everybody. Great forums you all have here first of all, seems like a cool place.
Sorry to make my first post a question, but I am a novice to this new rpg maker (i was ok with 2003 a few years ago, but have sense lost most of my abilities just from not using them in so long).
Basically I want to know a way to make big monsters with multiple hit boxes such as large bosses for an action-adventure (think Zelda) kind of game. I believe this would be mostly event based, and I even have some ideas has to how to do it, but I was just wondering if anyone had some tips on how to do this. Would pictures be the best way to go about it? Can I use animated pictures to make it a little more real looking? Is RMXP going to respond well enough to make this look cool, or will it just look blocky and weird?
Thanks for any help, its appreciated!
Sorry to make my first post a question, but I am a novice to this new rpg maker (i was ok with 2003 a few years ago, but have sense lost most of my abilities just from not using them in so long).
Basically I want to know a way to make big monsters with multiple hit boxes such as large bosses for an action-adventure (think Zelda) kind of game. I believe this would be mostly event based, and I even have some ideas has to how to do it, but I was just wondering if anyone had some tips on how to do this. Would pictures be the best way to go about it? Can I use animated pictures to make it a little more real looking? Is RMXP going to respond well enough to make this look cool, or will it just look blocky and weird?
Thanks for any help, its appreciated!