Dachimotsu":3taycinj said:
Atoa":3taycinj said:
Just go to the "def call_battle" from "Scene_Map" and delete the line "$game_system.bgm_stop".
I wonder why the hell EB added this line on the code, since after that the battle bmg start to play, so thare would be no need for stop the current music...
Tried it. Didn't seem to work. Is there something else I'm supposed to do?
In addition to what Atoa said, you must also delete the line "$game_system.bgm_play($game_system.battle_bgm)". This line tells the game to play whatever battle BGM you have set in the database.
Also, if you don't want to hear the sound effect when entering a battle, delete the line "$game_system.se_play($data_system.battle_start_se)" This line tells the game to play whatever battle start SE you have set in the database.
Does this solve your problem? Let us know if there is anything else...