xBrokenSin
Member
A Dungeon Crawler inspired heavily by Etrian Odyssey and Atelier Iris 3.
Buried deep beneath the earth, scholars have always theorized that there would be lava--but inside the mines of one town, they found a forest inhabited by strange creatures.
Naturally, this drew the attention of everyone, but because of the beasts, no one was able to get far. Thus, a proclamation was made calling forth the strongest adventurers in the land to uncover the truth behind the mysterious labryinth.
You yourself are such an adventurer...
Naturally, this drew the attention of everyone, but because of the beasts, no one was able to get far. Thus, a proclamation was made calling forth the strongest adventurers in the land to uncover the truth behind the mysterious labryinth.
You yourself are such an adventurer...
> Customize everything about your character to create the ultimate warrior.
> Plenty of unique classes to choose from.
> Learn skills and improve your fighter with a unique skill system.
> Mix and match your recruited guild mates to make the perfect team.
> A deep battle system with challenging fights that feel rewarding.
> Interesting NPCs and deep quest story lines related to them.
> Dungeons have a variety of secrets and its up to you to discover them.
> Many, many other things you will have to play to find out.
Demo v1.1:
http://www.mediafire.com/?qm3jwxmzzww
Changes include:
Polished things up.
Slightly reworked guild processes.
More explanation.
Slightly easier difficulty.
More rewards.
Fixed odd save bug concerning caterpillar script.
Credits:
#----Scripts----#
* Tag Note - Queex
* Input Module - AWorks
* Caterpillar Script - Woratana
* Map Fogs - Woratana
* Luck - Enelvon
* Advance Help - Dargor
* Quest Journal + Paragraph Formatter - modern algebra
* Anti-lag - Anaryu
* Event Chase Player - Yanfly
* Chest Item Pop-up - OriginalWij
* Victory Aftermath - Yanfly
* Bestiary - Yanfly
* Map Name Pop - Dargor
* Battle Backgrounds - Synthesize
* Cursors - BigEd781
* Playtime - Modern-Day-Pirate
* Syvkal's Menu Bars - Syvkal
#----Graphics----#
* Battlers & Sprites - Naramura
* Iconset - Chuck Norris
* Windowskins - Zandalar, Rory
* Monsters & Backgrounds - CLOSET (?)
#------Maps------#
* Kristin F.
* JMattyA07
#-----Music------#
* Shizu
* VGmusic.com
* Tag Note - Queex
* Input Module - AWorks
* Caterpillar Script - Woratana
* Map Fogs - Woratana
* Luck - Enelvon
* Advance Help - Dargor
* Quest Journal + Paragraph Formatter - modern algebra
* Anti-lag - Anaryu
* Event Chase Player - Yanfly
* Chest Item Pop-up - OriginalWij
* Victory Aftermath - Yanfly
* Bestiary - Yanfly
* Map Name Pop - Dargor
* Battle Backgrounds - Synthesize
* Cursors - BigEd781
* Playtime - Modern-Day-Pirate
* Syvkal's Menu Bars - Syvkal
#----Graphics----#
* Battlers & Sprites - Naramura
* Iconset - Chuck Norris
* Windowskins - Zandalar, Rory
* Monsters & Backgrounds - CLOSET (?)
#------Maps------#
* Kristin F.
* JMattyA07
#-----Music------#
* Shizu
* VGmusic.com
Author's Notes:
This game has actually been in production for a while, but it was only recently that I jumped back into the mix and cranked this demo out. Hmm, there isn't much I want to say besides I will need help beta-ing this. I've tried to kill any and all bugs, but there's no telling what I've missed--especially with the battle system.
So, if you have any crashes or the like, please tell me ASAP so I can upload a fixed demo. Another thing I'll need help with is balancing. Right now, this game is DESIGNED to be hard, so unless you feel its necessary, only then will that change. But no, what I need help is balancing the various skills and classes. If you think a skill is too weak, costs to much TP or you think Hunter's have low default stat growth, tell me! They will help ENORMOUSLY.
One final thing: half the scripts in the game were created by myself, but until this game is finished or the game is dropped, I won't be releasing them. Sorry!
That's all!