Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

BattleWounds's Title Screen

Kest

Member

I suggest either using a more visible color for the title, other than dark green, or removing the white patch partially obscuring the letters.
 
Maybe I am wrong but I would try to avoid using your image editors default filters because so many people use them they have become very overused. I am referring to the knight, it seems as though you have used a combination of perhaps poster edges and photocopy and for me personally, it's too "seen it before". Maybe try using subtle overlays on the base picture rather than generic filters.

Textually, I would too change the colour of the font, and give it a few adjustments, such as a stroke or a very slight bevel to emphasis it a little more against a dark background.

Are the paint stroke patterns supposed to represent something? they don't look bad, just a little out of place... I like how you have used it as a tearing effect in the top right though.
 
ooooh...
cooll....

I love the black vs white theme there, good job! But I suggest you to use another color for the 'Call to Arms' text... something brighter, I suppose.
 
The highlights are in the middle-left and the upper-right... that's a bad placement and mforces the command window to go lower-right to balance. If you want your command window somewhere else, you should alter the design of the title screen.

PS: Thinking of a 3x3 raster is a good thing if you want to check the balance of the picture.
 

Kest

Member

http://i10.photobucket.com/albums/a139/Kestenvarn/rpgmaker/3ptpartition.png[/img]
 
Yah I downloaded the Gimp last night and had no clue what I was doing so I just messed with it quite a bit and made that.
Thanx for all the helpful comments KEEPEM COMING!
 
I don't know, what this black fog stuff in the middle of the picture is supposed to be... and that's no good, cuz it's the eyecatcher on the title. Make it clearer or put an other oject in the middle. or is it just fog?
 
It represents a struggle between light and darkness.
How light is constantly trying to break through even when the odds are in darknesses favor.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top