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Battler Sprite opacity change in battle.

Hi all!

I would like a script that would change the opacity of the battler sprites to 0 (or invisible) during attacks and skills targeting the enemy.

I would like this so that instead of the battlers moving, they disappear and the animation of the attack/skill shows the character attacking.

I will note that I am using Cogwheel's RTAB. If there is anything else you would like know, or have any other comments or questions, please post in this thread.

Any reply at all will be much appriciated and thank you in advance!

http://img299.imageshack.us/img299/2780 ... opyzh4.jpg[/img]

http://img91.imageshack.us/img91/3966/s ... opyxk7.jpg[/img]
 

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