Hello, I'm wonder if there's an easy way to make it so if you deal damage to a certain target, the damage will be transferred to a different target.
So, say there are 3 enemies: x, y and z. Dealing damage to x and y will actually damage z, but leave x and y unaffected.
Is this possible without a script?
So, say there are 3 enemies: x, y and z. Dealing damage to x and y will actually damage z, but leave x and y unaffected.
Is this possible without a script?