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Battle Event : reviving a foe.

elder

Member

I haven't seen many tutorial dealing with battle events. My question is:

I have two enemies, Foe1 and Foe2, and I would like Foe2 to revive Foe1 only when Fo1 is dead. How could I do this?

Thank you :)
 
Quick question, first:  Do you want Foe 2 to always revive Foe 1 the minute that they die?  Or is it that you want Foe 2 to not waste time and MP trying to raise Foe 1 when they're still perfectly healthy?

Because I can think of different solutions to each one.
 
In the Troops event, use a condition that "Foe 1 is HP 0% or less". If so, use "Force Action: Foe 2" and make Foe 2 use the raise skill. Make sure the Troops tab is on "Turn", so it checks every turn.
 

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