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Battle Animations

Pancho

Member

I'm creating a CBS, and I'm with a little problem, I've one Sprite moving but when the some battle animation occurs wether is the moving battler or in other battle a small delay or lag (but noticible) occurs right before the animation start, I've beeng looking in the RPG::Sprite whre the animation is start do put some anti-lag methods but I've no luck, can some one help-me?
 

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