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Battle Animation Flash

Basically I need to get the z value for the screen flash in battle animations to around 5000 or so without changing the z value for the animation cells 0_o
Looked around and found the 'animation_process_timing' method is controlling the animation flash, but it's not defined in the Sprite class or anywhere I can find x_x
The problem is this:
http://img518.imageshack.us/img518/1379 ... indti5.png[/IMG]
I have the animation system set up to show animations at the z level of their target. Since the target is higher up the screen than Mitzy, it shows the screen flash below her. This can make some animations look really, really dumb s:
I figure I can set the flash to show in a different viewport than the animation or something, but I don't know how the method works in the first place, so I can't really change it x_x
 
Thank you so much @_@
I understand how the animation system works much better now, and have the flashes playing in their own seperate viewport now, thanks to you ^_^

Also... what do you mean, 'ripped everything from the demo' ? o_O
 

knmt

Member

ah..nothing important , I was just curious to see what your game would look like but when I openned the demo it was completely blank , all you gave me were scripts and some images >.o...

btw , your game looks very nice , I hope you will finish it soon . It's so hard to find complete games nowadays...>_<

good luck !

oh...btw , please don't forget my username , maybe I will contact you later for some help . Thanks ! Penguin hero!
 

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