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Avoiding the watchful Guards

This is one of the oldest challenges in RPGs. Entering into a dungeon or elsewhere and not getting seen by the guards, because if you get caught by the guards than you have to start all over again. Using eventing, and probably conditional branching, how go I set it up. I looked at it a bit, but I can find nothing that states, "if event sees (faces) player then says 'whose there' then player starts all over again." It's just that condition -- if event faces player than player must start over again. Ideas?
 

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