It's strange this hasn't been done yet, has it?
The effect would be triggered by specified conditions plus death: a state, equipment, switches, lvl or others.
It could have limited number of triggers per combat, determined by more conditions.
Also, is needed to deal with the problem:
only 1 actor is remaining and dies then combat ends before the rez happens.
Can this be done, at least, partially? I'm very interested in it.
The effect would be triggered by specified conditions plus death: a state, equipment, switches, lvl or others.
It could have limited number of triggers per combat, determined by more conditions.
Also, is needed to deal with the problem:
only 1 actor is remaining and dies then combat ends before the rez happens.
Can this be done, at least, partially? I'm very interested in it.