As rarely as I post, I saw this and just had to say something. This may sound cruel, but I assure you there is flaming or anger towards you.
The "attempt" at a game is extremely pathetic.
I would have to say that you've never even seen a video game before, if you planned on passing this as such. RMXP gives you the resources to make outstanding games...IF YOU USE THEM. Look at your maps. How many game environments have you seen that just have a floor and a wall. That just doesn't cut it. Look around you. I seriously doubt you like in an environment that is just a floor and a wall. Look at the tile set. It has many objects to put on mapping layers. In all honesty I don't think tutorials would be very effective for you at this point. You should grasp the concept mapping before you try doing it at all.
Now your "story." Have you ever picked up a book, opened it, and it only have a sentence in it? A synopsis a can't be a single sentence (Not even a giant run-on). You've got no setting, no hook, and hardly even a characters profile. This again goes back to the basic concept of story writing, which I'm guessing you have no understanding of. Now, of course with all this said, I am not telling you to give us the step by step story progression of your game. Give us something that makes us want to play or even look at it longer than the 1min 45sec it took me to get from top to the bottom of your post (and I'm a slow reader.)
Game making is no simple process, nor is it one that can be accomplished over a matter of hours. Even some of the shortest RMXP games took months to create. Have patience with yourself and take the time to learn the process, learn the art from other people, and learn the software. I hope you have not put much work in this game as of yet, because your best bet from the looks of it would be to start over completely from scratch and build slow and steady, but outputting more quality.
If actually made it to this part of the post, I apologize if I seem like a dick, but I understand that a lot of people want to hop into game design, whether it is as a brief hobby or a career. I'm just offering you a piece of advice (although somewhat harshly) that may help you to not only get some positive attention, but be taken seriously. With all due respect, I thought (and still think) that this a joke game. If so, I apologize if I don't seem very humoring about it, because I've seen every attempt at a joke game considering how long I've been around. They're really not that funny anymore.
~Sincerly